Game Design • Illustration
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Motion Graphics

Animation that moves, educates, and inspires.

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Overview

Made in 72 hours for a game jam, Little Ruins pits 6 intrepid acorn knights against a garden of traps and terrors in a bid to recover 4 Holy Dandelions.

As concept artist and level designer, I focused on a distinct art style and opportunities for cooperative play, challenging myself to design enemies and scenarios best tackled with a friend. 

 
 

Concept Art

For this game jam, I laid out environments and created designs for the player and their enemies within the garden. These are selected concepts from development.